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AI FIRST ENGINEERING LEARNING PLATFORM

AI-Augmented
Engineering Dynamics

A Conversational Approach
Observe · Idealize · Model · Solve/Analyze · Validate · Report

Author:Taner Onsay, PhD
About the Author →
Published by:AI First Engineering LLC
Current Version:1.0
Last Updated:September 2026
Copyright:© 2026 AI First Engineering LLC
ABOUT THIS PUBLICATION

Dynamics begins with understanding motion.

AI-Augmented Engineering Dynamics is an institution-independent learning resource that approaches dynamics through physical observation, engineering reasoning, mathematical modeling, computation, AI collaboration, and validation.

Rather than treating dynamics as a collection of equations and procedures, the publication emphasizes understanding what is physically happening, selecting an appropriate engineering model, solving that model using analytical and computational methods, and determining whether the result makes physical and engineering sense.

OBSERVE → IDEALIZE → MODEL → SOLVE/ANALYZE → VALIDATE → REPORT
AI is an engineering companion—not a substitute for physical understanding.AI can support explanation, modeling, computation, exploration, and critique, while the engineer remains responsible for assumptions, interpretation, validation, and engineering judgment.
CHAPTERS

Current Publication Content

Chapters are released individually as they are completed and prepared for publication.

Select a chapter to expand or collapse its lecture parts and supporting materials.

AIFE VIRTUAL ENGINEERING LABORATORY — MOTION

Particle Motion Animator (PMA)

Explore particle kinematics interactively through motion, mathematical models, visualization, and engineering interpretation.

ENGINEERING UTILITIES

Reusable Tools & References

Reusable tools, reference data, charts, and engineering resources used throughout the course.

TOOL
Random Number Generator
Generate a random value within a specified interval to one decimal place for personalized assignment parameters.
01

Chapter 1 — Understanding Motion

Introduces engineering dynamics through observation of real physical motion, the particle model, position, velocity, acceleration, reference frames, and the connection between physical behavior, mathematical representation, computation, and engineering validation.

AVAILABLE
Chapter 1 Parts
PART 1
Kinematics
Chapter 1 — Video Files

Original iPhone recordings and supporting motion demonstrations for observation, motion analysis, and engineering interpretation.

LBB
Large Ball — LBB
Original ball-drop recordings for Tracker motion analysis.
SBB
Small Ball — SBB
Original ball-drop recordings for Tracker motion analysis.
SSB
Steel Ball — SSB
Original ball-drop recordings for Tracker motion analysis.
STB
Tennis Ball — STB
Original ball-drop recordings for Tracker motion analysis.
LBB
Large Ball — 0.25× Slowed-Down Video
Slowed-down version of the 120 fps LBB recording for detailed observation.
MOTION
Rectilinear Particle Motion 1
Motion demonstration illustrating rectilinear particle kinematics.
Homework 1

Chapter 1 engineering homework and editable student document.

HW 1
Chapter 1 Homework
Use the Word version to complete your work.
Self-Assessment 1

Chapter 1 self-assessment and editable response document.

SA 1
Chapter 1 Self-Assessment
Use the Word version to complete your responses.
Appendix

Supporting references, additional information, links, data, and supplemental materials.

02

Chapter 2 — Curvilinear Motion of Particles

Extends particle kinematics from straight-line motion to curved paths, emphasizing vector descriptions of position, velocity, and acceleration and the Cartesian representation of curvilinear motion.

AVAILABLE
Chapter 2 Parts
PART 1
From Straight Paths to Curved Paths
PART 2
Cartesian Kinematics
PART 3
Projectile Motion
PART 4
Normal-Tangential Kinematics
PART 5
Polar Kinematics
PART 6
Choosing Coordinates
PART 7
Constraints and Relative / Dependent Motion
Chapter 2 — Video Files

Original 120 fps recordings for observation, Tracker motion analysis, and engineering interpretation.

WHEEL
Bicycle Wheel — Brake Applied
120 fps recording for Tracker motion analysis.
WHEEL
Bicycle Wheel — Steady Speed
120 fps recording for Tracker motion analysis.
LBB
Large Ball — 1st Speed
120 fps recording for Tracker motion analysis.
LBB
Large Ball — 3rd Speed
120 fps recording for Tracker motion analysis.
Homework

Chapter 2 engineering homework and editable student document.

HW 2
Chapter 2 Homework 2
Use the Word version to complete your work.
HW 3
Chapter 2 Homework 3
Use the Word version to complete your work.
HW 4
Chapter 2 Homework 4
Use the Word version to complete your work.
Worked Engineering Examples

Chapter 2 in-class review worked examples and sample engineering problems.

EXAMPLES
Chapter 2 — In-Class Review Worked Examples
Student-facing worked examples for Chapter 2 review and practice.
Self-Assessment 2

Chapter 2 self-assessment and editable response document.

SA 2
Chapter 2 Self-Assessment
Use the Word version to complete your responses.
03

Chapter 3 — Kinetics of Particles

Connects particle motion to its physical causes by introducing forces, free-body modeling, and the relationship between force, mass, and acceleration in Cartesian coordinates.

AVAILABLE
Chapter 3 Parts
PART 1
Why Does Motion Change?
PART 2
What Forces Act on the System?
PART 3
Cartesian Kinetics: Cause and Effect
PART 4
Kinetics: Connected and Constrained Systems
PART 5
Curved-Path Kinetics — Normal-Tangential Coordinates
PART 6
Rotating Machine Geometry — Polar Coordinates (r–θ)
PART 7
Can We Trust the Model?
Homework

Chapter 3 engineering homework and editable student document.

HW 5
Chapter 3 Homework 5
Use the Word version to complete your work.
Self-Assessment 3

Chapter 3 self-assessment and editable response document.

SA 3
Chapter 3 Self-Assessment
Use the Word version to complete your responses.
1–3

Chapters 1–3 — Comprehensive Assessment

Particle Kinematics and Kinetics
A cumulative learning checkpoint integrating the concepts, modeling approaches, and problem-solving methods developed in Chapters 1–3.

AVAILABLE
Chapters 1–3 Comprehensive Assessment
ASSESS
Comprehensive Assessment
FORMULA
Formula Summary — Chapters 1–3
Use this formula summary while completing the Comprehensive Assessment.
04

Chapter 4 — Work and Energy

Develops work–energy methods for particle dynamics, including work of forces, kinetic energy, power, conservative forces, potential energy, and conservation of mechanical energy. Compares energy methods with force–acceleration methods to support sound engineering problem-solving choices.

AVAILABLE
Chapter 4 Parts
PART 1
When Does a Force Do Work?
PART 2
How Does Work Change Motion?
PART 3
Work of Common Forces
PART 4
Power and Efficiency
PART 5
Potential Energy and Conservative Forces
PART 6
Conservation of Mechanical Energy
PART 7
Choosing Force–Acceleration vs. Energy Methods
Homework

Chapter 4 engineering homework and editable student document.

HW 7
Chapter 4 Homework 7
Use the Word version to complete your work.
Self-Assessment 4

Chapter 4 self-assessment and editable response document.

SA 4
Chapter 4 Self-Assessment
Use the Word version to complete your responses.
05

Chapter 5 — Impulse and Momentum

Introduces linear momentum and impulse methods for particle dynamics, including the impulse–momentum relationship and conservation of momentum. Emphasizes choosing an appropriate system and recognizing when momentum is conserved.

AVAILABLE
Chapter 5 Parts
PART 1
What Changes a Particle's Momentum?
PART 2
How Do We Predict Motion Using Impulse and Momentum?
PART 3
When Is Momentum Conserved? Choosing the System
PART 4
What Happens During Impact?
PART 5
What Is Angular Momentum?
PART 6
How Do Moments Change Angular Momentum?
PART 7
Which Dynamics Method Should We Choose?
Additional chapters and materials coming soon.
VERSIONING & CITATION

A living engineering publication.

Chapters may be updated independently as new physical examples, applications, computational demonstrations, AI-assisted methods, and validation approaches are developed. Each published chapter will identify its version and update date.

When a complete-book edition becomes available, it may also be offered as a single downloadable PDF in addition to the individual chapter PDFs.

Recommended Publication Citation

Onsay, T. (2026).AI-Augmented Engineering Dynamics: A Conversational Approach.AI First Engineering LLC.

How This Was Made and Validated

AI-Augmented Engineering Dynamics combines human engineering authorship with computational and AI-assisted methods where appropriate. Published materials may identify version, publication date, validation approach, and known limitations.

This reflects a core AI First Engineering principle:AI accelerates creation. Engineering judgment provides validation.